· DECK 13 · THE MIND BAY · TEASER 06 ·

TWO BACK

Signals arrive one at a time. Tap MATCH when the color you see now is the same as the one TWO signals ago. Not the last one — the one before it. It sounds trivial. It is not.

THE MIND BAY

CALM MODE turns off every clock. Same teaser, no pressure — a session is twenty questions at your own pace.

· MACHINE ·TWO BACK
· HOW IT PLAYS ·

Colors arrive one by one. Press MATCH (SPACE, or tap the screen) when the current color equals the one two signals back. Miss a match or press on a non-match and it counts against you. Sixty seconds, or thirty signals in calm mode.

· MORE ON THIS DECK ·

THE OTHER TEASERS

· THE FRAMEWORK · THREE SPOTS · ONE HOUSE ·

THE RATE CARD

Three spots on this page — top, middle, foot — priced top-down. The machine runs on them. Nothing else here is for sale but vessels.

· HOUSE RULES ·

No purchase. Ever.

This machine is free and sponsor-fueled. Scores are for the board and for discounts on vessels — never for prizes behind a buy-in.

· FOR EVERYONE ·

Keys or thumbs.

Every control is a big button, a number key, or a tap on the screen. Day mode is one tap. Every free machine has a DAILY board that is the same for everyone. Scores live on your device.